Well, shit. The infamous radical journalist and problem drinker, Dr.(?) Hunter S. Thompson, shot himself yesterday at home in Aspen. I guess he'd call it 'doing the Hemingway'. http://www.signonsandiego.com/news/nation/20050221-0527-obit-thompson.html Everyone hoist an iced-tea glass of Wild Turkey in memory of one of…
Hey there guys. For quite sometime I've been wanting to make a 70's driving game, taking inspiration from the original Driver games. I got started on it awhile back but other work hampered my progress, and eventually, it died. I'm free as of now and I've started it back up. It's only been a week and I've a few models done.…
hello, i´m about to work in a small game studio, and i have a doubt about the contract they give me, in the contract there is a clausule that´s says if a get off the project in a period of 8 months (the time until the end of the project) i have to pay R$60.000 to the studio (its like $30.000 in dolars), i wanna know if…
Hello Polycounters , long time no see :) :poly142: I`m starting to work on many personal projects , i finally did found the time to update my portfolio. And here is my new environment project,it will be entire apartment from the 60`s. I`ll be starting directly with showing you props ,i do have a lot of design sketches and…
I need to make a set of modular tunnels & caves that are totally seamless(no vertex normal seams, no texture seams) for UDK/UT3. Anyone have a tutorial(=pix) or know how? I have no idea how to fix the vertex normals, or what the proper setup for using tiling texture(s) is on something like this. Thanks... Example of…
So for my senior project, i've decided to change from characters to props/environments. I've changed my project to a 1940's excavation site of an alien like ruin. I'm going to try and get some of this stuff done for GDC Austin, so please give me as much feedback as you can. I really want to have good stuff. I'm going to…
Hello, im looking for a tool like: parametric deformers in 3D´s MAX Or other way to correction a Smoothed Cube to get a 100% correct Sphere form. Thanks for your Help.
Hey peeps, here`s this weekend`s update . Almost there with the final design/proportions, then I`ll go mental with details. I`m a bit behind with the plan but hopefully I`ll make up for it soon. ps. The hands and arms are super WIP (as I want to redo the secondary shapes completely) Feedback kindly appreciated.
Hi all, this is my latest project. Big part of it I made it as Clinton Crumpler student. This is part of a short comic story I read when I was a kid. Took me some time to finish but I could say it´s done. Hope you like it. EDIT: Video reel and footage frames added. https://www.youtube.com/watch?v=M8C4YgKbDwE Some props: