I uploaded this breakdown as a PDF to my gumroad for anyone who wants to have this as a document available for offline use or just convenience (it's available for free). There is also an info sheet included that explains how CAD modeling intergrates into the game art pipeline. :)
I'm an animation student in need of a realistic soldier Maya rig for my upcoming demo reel. The only ones I've found so far are fairly cartoony... and I'm looking for something realistic if possible. If anyone has a rig kicking around or knows where I can get one it would be much appreciated. Cheers!
experienced with realistic landscape rendering. models and landscape can be provided by ready, off-the-shelves models.Project is for a tvc production that requires 2 different landscapes. one being a flower field with a pond and the other is a colorful coral reef ocean floor. Will required expereince lighting and renderer…
Hello Everyone ! Here i wanted to post my personal challenge for creating a realistic Bust / Head for a game engine.Approximate time for finishing this is 6th August.The goal is to sculpt the female head as realistic as possible, retopologize it, and then render in some game engine (marmoset or unreal 4)If i'll still have…
Hello to all! I'm a Animation Student looking for realistic soldier maya rig to use for my upcoming demo reel. So far all I've been able to find are more cartoony rigs and I really need to have something more realistic if possible. If anyone out there has a soldier rigged in Maya they would be willing to pass along it…
We're looking for a 3D Character Artist to create realistic, current-gen quality male and female human characters for an Unreal Engine 4 project, and potentially many head/hair variations for these characters after the initial character assets. Specifications for the assets are below: - One male and one female character,…
First attempt at realistic male in Zbrush, any feedback, helpful tips are welcome usp=sharinghttps://drive.google.com/file/d/0B78YcLuSPlzMVGVxc2NpdzBHd1E/view?usp=sharing
Hey guys I have some questions about character creation in UDK and I was wondering if any of you talented artists could help me answer them, I am currently attempting to create a character for UDK with an emphasis on realistic skin and hair, I am interested to know of other peoples workflow's and as to how they achieve…
We are looking for one freelancer artist to create realistic vegetation for our game in next-gen quality. Target platform is PC. The artist will have to make various trees, bushes, flowers, etc... Required skills: -Experience in game development -Experience in making realistic vegetation for games -High level experience in…