Hey guys I am using this Ivy Generator linked here: https://app.gumroad.com/d/21a8fe9c625ef31881b101b5990858e4 And I have it set up and working but the Alpha isn't working and I am getting a black texture instead of a transparent one from the nodes and don't know how to fix this. Any ideas?
One of the great features in Zbrush is Dynamesh, allowing for unrestricted deformation of sculpt topology when sketching something quickly. If I wanted to do this in Mudbox however, would I already have to block out all of the major and minor forms with a base mesh in Maya or Max etc? Is the mesh density fixed, allowing…
i know there is creasing in maya with its crease set editor, but i cant get it to look as nice and precise as how max does it by adding smoothing groups and turbosmoothing it. is this just a limitation of maya? Id like to subdivide my geo without adding a ton of edge loops and make it look as nice as how 3dsmax does it.
So the standard "alt H" keyboard command does nothing. Ctrl H hides stuff, Ctrl+Shift brings it all back.....it's not the caps lock, it's not the alt key itself on the keyboard. The other alt key doesn't work either. So I'm stumped. Bad prefs? How can I fix this? It's destroying my workflow. :poly142:
I don't know if I'm going crazy but in the Advanced Search, I enter in Find posts from "A Year Ago" but the search results only show matches from the current year. For example, I type in "gun" in the search, "A year Ago" for how old to start searching, I select PnP section to search, and the results are only from 2009. I'm…
Hi guys, I am looking for a few attractive, beautiful, simple, complimenting trading card game templates for a bible-based trading card game. Please send me details on personal backgrounds, ideas, samples, pricing, etc.. Thanks so much! -Ian
Hello, So, without revealing too much about our project, we're creating an open-world mech/FPS/RPG game and we need to start with the bare basics of having an FPS controller that works in the same lieu as Counter-Strike! We have our first character model with animations established for use in UDK, but we would like to be…
Planar X,Y,Z is nice but its missing an important function that weld has; A threshold spinner. I've wanted something similar myself, especially in the UV editor where you often just want to overlap UV clusters perfectly and not necessarily weld them...
Hey guys my next Paragon breakdown/tutorial is here. This time were taking what we learnt from the first one and adding a growth effect so we can grow our Ice over time. Check it out here and let me know what you think! https://www.artstation.com/artwork/XBJ1La The Original Paragon Material we're re-purposing (created and…