Character bust of Glory the RainWing from the book series "Wings of Fire" by Tui T. Sutherland. Made with Zbrush. Referenced from the art and character design by Joy Ang. "Wings of Fire" was one of my favorite book series' as a kid and Glory was my favorite character. It was an honor to sculpt the character that inspired…
Anybody know what this is about? It looked fine when I placed it but after building lighting on Preview quality (For 40 dang minutes!) it came out like this. EDIT: I think it might be because the origin is below the terrain? Is there any way to fix that other than having the grass floating?
sorry everyone it looks like we updated the Arena Net website and it must have changed the link. Here is the new address http://ch.tbe.taleo.net/CH05/ats/careers/requisition.jsp?org=NCSOFT&cws=1&rid=1355 Aaron Coberly
i would like to create a diagram shader in unity shader graph, but i cannot find anything on how its madeit should like something like the red line going from point to point any pointers ?i could propably do this with c# and the line renderer, but i would like to have it as a shader
OK, so i have a background image i am using for reference right? it's in the front view. whenever i go to user, perspec....whatever, the model is no longer lined up correctly with the reference when i try to go back to front view. anyone experience this before?
It's time for a blendshape update right outta ZBrush! I'm basing this off of one of the sketches that Afu Chan did for N8t here: The style is a little different from the turnaround concept that I'm working from, but I really wanted to capture the expression. If anything looks off or feels like it needs adjusting, please…
Hi. This is still just a start, I haven't finished modeling it yet. Right now I'm at 2178 polygons and I still have a lot more room to Max this to 3000 polys. It not just a standard Tutor style house I changed it to a Tutor styled haunted house. I have added some pumpkins and webbing mesh above the door. And I am planning…
Either way, whoever didnt understand this fine line and nit picks the grammar is...... Wait, I shouldnt call you ass hole. I am still new here. :( Sorry, its just that, I just hate it when people go on saying "I has the grammar Pahee H D and I are goin to attack ju if ju phail grammar on di net." Espacially on the net, and…
This is happening only with the marmoset 3.04, they are fine when first imported but if i hide the highpoly some of the pieces disappear, and some of them get this weird stuff happening, and it affects the normal maps causing artifacts too. Can it be solved or is just a bug for the 3.04? Highpoly.