Hey, So I want to step out of realistic modeling right now, and get into hand-painting/cartoon-ish modeling and texturing. I want to get these assets to look and fit into an cartoon-ish Rpg/MMO game. I will be filling this thread with all the assets I make for this style. Crits and Comments are welcome.... if you have a…
cel shaded shaders try to make a 3d model look like 2D animation... The black outline on cartoons, anime is there to make them read better. It's an easy way to create contrast. I'm not sure how 3d artist take offense to the term cartoon or cartoony, but whatever. If cryengine has a falloff material you might be able to…
Raw Vengeance Games is looking for an artist who is available in the upcoming week(s) to work on following items: Munchie: https://i.gyazo.com/1ab25bb08da03d37938ea3e23a91de49.png Cat: https://i.gyazo.com/6c1ee636de73aae0448dfd77eb251cff.png Outfit 1: https://i.gyazo.com/b736c0ace81ddcd97d4df249f68d3b12.png (without…
Hi all I am struggling with workflow. I am modeling for newbie practice Robin from Teen Titans GO and was looking for some suggestions. Since it is cartoon hair it looks like one big piece. I tried creating a "strand" of many hairs but attaching them individually to the scalp gives a decent set of hair but nothing like the…
[ QUOTE ] Er - WHY did you hand paint the entire thing? It looks like you're trying for something realistic, yet it looks cartoony. If its meant to be of a cartoon look it doesn't look the part at all. It's in a weird middle ground that isn't very happy How long did this take you? If you're going for something more…
Hello Creators i am new to character modeling this is my first 3dmodel created in Autodesk Maya,Xgen and Arnold,your critiques will help me improve thank you
tumer-- dunno if this has been said or not yet, but this movie has very little to do with the previous movies or the old cartoon series- I think its more based off the new revival cartoon series (and thus the original old E&L comics)..a lot of things, like the april, casey, leo+jungle etc. stuff, come from that. When they…
Hello, My name is Alex Kolakowski and I am a Character Lead at EA currently. You may have noticed this posting on Artstation but I wanted to make the Polycount community aware of this role as well. Strong Sculpting and Zmodeller skills are a major plus for us. Texturing in Substance Painter and baking in Marmoset are also…
oh dude yeah no offense at all. i bought and played Borderlands. Its awesome. Its just not the same style as Brink. They are 2 different styles with their own merit. I only threw the scale at the end in because somebody i know suggested it. Showing that those 2 games are quite different, and that actually games like Gears…
When Jorge Gutierrez graduated from Art School in 2000 he immediately began pitching his idea for an original animated film. He was met with rejection, countless studios telling him "you’re just a kid...you don’t have any experience.” But Jorge had a plan, start with an internet cartoon, then a TV show and eventually get…