I can do better than estimate. I set up a quick Unity project with the AUG model from CS:GO, which has 16274 triangles and 8840 verts in Blender. By default the mesh has 1 UV channel. Importing it with 1 UV channel shows a vertex count of 12553 verts, 16274 triangles. Profiling the scene shows a mesh memory usage of 1.0 MB…
EQ : the point being made is that in a not so long distant past, changes were possible at any time with really no friction. Of course even back then they were annoying to do (having to redo something is always a bummer !), but the impact was orders of magnitude less than today. I'd totally agree that ideally there should…
1TB HD Space Core i7 quadcore processor, 1.73 ghz 8GB RAM Nvidia GeForce GT 435M (kinda bleh but works) I got it new from Dell for $1100 USD 2 years ago. With that reference, I would say you could probably sell your desktop for about $800 maybe? I'm not super sure, but a new brand I would think it would price around $1000,…
@JordanDaushvili There's a few thing that can cause this baking error. Since the mesh already has hard edges, UV splits and UV padding then it's probably a ray miss caused by the bake settings. If you're using Blender to bake normals with edge splits: you'll need to enable the cage offset in the Selected to Active settings…
I'm trying to develop a pipeline I feel is very efficient, but ever choice I make has strengths and draw backs. My pipeline isn't professionally used or implemented it is just an out line for what makes sense to me. My personal sense is that the quicker I can go from box modeling to engine, the more iterations I'll do per…
Team Name: Scripting Fire Team Logo: Project Name: Tank Up Brief Description: Tank Up is a feature rich Tank VS Tank shooter. There is no "campaign" to it as it is purely multiplayer. More info/features coming soon. We will have updates posted to our website more than this thread if you are truly interested in Tank Up's…
I've been a lurker for ages here in Polycount, I have decided this time to show off some of my craft. Influenced by the art-style of the ill-received anime-ish spinoff of Wizardry, which is Class of Heroes (jp. Totomono/Ken to Mahou to Gakuen Mono), and seemingly resemble Level-5(Inazuma 11, Little Battler…
Hello everyone! Fenrir Studios is looking for talented artists and programmers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and have comprehension with 3D game design. Project Title: Dark Storm Ascension Dark Storm:…
Project For my Uni module, we had to present 3 different designs of a mech based on a concept art and then choose one of them and model it. After some searching I decided to go with a concept art by Jakub Rozalski. The mech is the PZM-7 Śmiały which is going to appear on an upcoming strategy video game called Iron Harvest…
Hi guys Who is going to FMX this year? looks like they are going to put on a good show for the 20th anniversary. http://www.fmx.de/ [ame]www.youtube.com/watch?v=bSYhig8UiM0[/ame] [ame] https://www.youtube.com/watch?v=6_0oteS8P6c[/ame] [ame]www.youtube.com/watch?v=cFQKZHv0ppQ[/ame] Would love to hear more from studios like…