Maya 2020 - Target weld is giving me an issue where instead of the target weld I get this odd selection box looking thing. Restarting Maya fixes it. I was wondering is there any fix aside from restarting Maya. Thanks
Basically this: Export the creases that i made in maya to an object and make it work in zbrush, I'm trying that but for some reason didn't work: https://www.youtube.com/watch?v=owCJ1COpOe8 Btw I'm using both maya and zbrush 2019
Hey gang, Is it possible to convert models/scenes that were created in Maya PLE to Maya 7? I've googled a couple of times and have come up dry. I figure if anyone knows the answer to this its you guys. Thanks!
I'm trying to export an fbx from maya and when I import it, it's way too small. Is this an fbx scale issue or a maya grid setting? Also, what are Max's grid settings so I can make Maya reflect them?
anyone have any experience getting an ifl file to load in maya? it works like a breeze in max, but on the surface doesn't appear to be supported by maya. Hmmm...
Over the past two years or so, I've seen an increasing proportion of Technical Artist roles that include something in the skills requirements about Python/Tooling. Can anyone give me some practical examples of what this is for? For example, a job might be advertised as "Unreal Technical Artist", but include "Maya" as a key…