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[Maya] - Target Weld issue.

Maya 2020 - Target weld is giving me an issue where instead of the target weld I get this odd selection box looking thing. Restarting Maya fixes it. I was wondering is there any fix aside from restarting Maya. Thanks


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  • oglu
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    oglu polycount lvl 666

    I have never seen this issue.

    Such things can happen with corrupted prefs. I recommend this video here. Watch everything there are a lot tips how to deal with the prefs.


    https://youtu.be/M1peJLW5DiA

  • Nulupa

    Great thank you I will try that and check out the link.

  • Nulupa

    I think i know what the issue was now. I was using a script to select hard edges and I think it was changing selection options. So the target weld was not working afterwards.

    source dagMenuProc;int $lowAngle = 30;

    int $highAngle = 150;

    //Change the object back to object mode, just in case it wasn’t already

    toggleSelMode;

    changeSelectMode -object;

    //Store the object that is selected

    string $curSel[] = `ls -sl`;

    //Select all edges and store in an Array list

    doMenuComponentSelectionExt($curSel[0], "edge", 0);

    int $edgecount[] = `polyEvaluate -e $curSel[0]`;

    select ($curSel[0] +".e [0:" + ($edgecount[0] - 1) + "]");

    //Constrain that selection to only edges of a certain Angle

    polySelectConstraint -m 3 -a on -t 0x8000 -ab $lowAngle $highAngle;

    //Remove the selection constraint so everything back to normal

    polySelectConstraint -m 0;

    print ("Hard edges between " + $lowAngle + " and " + $highAngle + " degrees have been selected");

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