I was a huge fan of ACI, but I recognized and accepted its flaws. However the core gameplay was so impressive to me that I overlooked all of its flaws. This is not the case with ACII. I cant pick out any flaws. Everything that I noticed about the first game has been addressed. Fighting is more diverse (dual hidden blade…
These characters are being done for a small FPS game called E X C A V A T I O N. They are modeled and textured in SketchUp Make, then exported to Blender for animation and further exporting. Video of the bot (pan around at 1:45): https://youtu.be/RuDup0QzINU?t=105 Few animations: https://www.youtube.com/shorts/i4bVahgUawA…
Hey guys, like the title says, I need like guidance or advice on the industry. I meant to put advice from anyone else as well, just wanted some advice from someone at a studio already. So heres my deal, I have a dream and drive to want to work at Bungie studios. It may be shooting high but I have had this dream to go and…
Animation Can someone give me a break down or know of any tutorials for how rigged animation exports from maya 2012 to UDK. I take it we use FBX now? as Active X has been scrapped? Cheers. I just saw this on a 3DSmax thread but I think it will work for Maya, I will give it a try and be back to tell you how I got on.…
Hey everyone, I want to improve my 3D modeling skills and aim to create something similar to the black dragon model below. The model appears to be fully rigged and ready for animation. What software should I learn to achieve this level? Which techniques should I focus on? I’m currently using Blender, but I’m not sure what…
[FONT="]Hi Guys! First time poster here and I apologize if this has been directly answered, I read through a lot of the forum to find specific answers but didn't come up entirely with what I was looking for. A little background I have been struggling for a long time to get into the industry, I haven't been the most…
I think a lot of it is simply understanding where the bar is at. A lot of artists and animators can have a good sense of where the pulse of the industry is at without needing to play games. They can look up the Uncharted 4 art dump, or open up Grassetti's art station page. That said, a more cerebral understanding of how…
Sorry for the stupid question. I'm a total noob. What is this animation that is usually used in browser games? I mean the slight movements of the knight and the highlights on the icons in the attachment. Is it a gif? Or maybe a video? Why can't I view these media files in the browser console? How does it work? How is it…
I worked a bunch of overtime the last 2 weeks. None of it was related to 'realism' or graphical quality, just adding additional options for the player/production staff. To be honest since I've started learning 3d 5 years ago and now the amount of time spent on a realistic character hasn't changed that much. With a smart…