This is always to be expected to a certain extend on mobile and PC due to compression, however on mobile it is absolutely vital that: Always Optimize Content for Mobile is enabled. Cache PVTRC is enabled. Lighting is built in production as it alters the compression format. Repack Lightmaps is enabled. You use the latest…
I'm rendering a reflection pass using a Matte/Shadow/Reflection material. Ambient Occlusion and shadows are switched off - only receive reflections are enabled. As you can see in the pic there is some blotchiness showing in the reflection. There is only a skylight in the scene. I've played around wih most of the settings…