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viewport shading problem 3ds max 2011

polycounter lvl 8
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Olli. polycounter lvl 8
renderproblem.PNG

I started getting this when i changed gfx card from ATI 3850 to GeForce GTX 570

Im also experiencing some problems where shaded+wireframe mode doesnt work very well. The shaded surface sort of overlaps the wireframe sometimes hiding it (which sucks)

anyway as said in title im using 3ds max 2011

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