Hi, can someone help me to get a Dota 2 hero model with a idle animation in browser? Using http://threejs.org/ I can do a "model viewer" using the workshop resources. But I don't know how to get a animation; Do I need to extract it in the game assets? I would like to archive something like this: www.dotahattery.com/ But I…
Hello everyone, I am currently creating a new mask in leather and metal (steampunk style) that I want to publish on the workshop of the game killing Floor 2. The low poly is finished and the high poly created in Zbrush is almost finished. There will be many more details on metal parts, bolts, pipes ... through the normal…
hey guys! i`m cooking up a missle for gyrocopter and i saw that, even though the model is loaded onto the hero, the spell itself still uses the old model. I know this requires some particle work of some sorts, but i have 0 knoledge whastoever on that chapter. could anyone point me in the right direction or tell me what i…
Hi every1. First of all im extremely new to all the workshop related stuff..but i did had a concept in mind which i made....plz give ur feedback advice and suggestions to make it better.. So basically I need some help from u guys to make this concept to the game.. IF u think its dota worthy :P This is a concept for…
AWP / M4A4: Low Poly Latest progress: Submitted to the workshop! Appreciate any votes or feedback: http://steamcommunity.com/sharedfiles/filedetails/?id=681352061 From the beginning: Hey guys, first time skinner here so would appreciate any advice, particularly regarding the weapon finishes (patina/gunsmith/custom) as…
Hello all, I'm fairly new to the 3D modeling scene. Got started for my new-year's resolution and am self-teaching in my spare time. I've got a ton of ideas and am slowly working my way up to try and be able to model them properly. My Profile Feel free to add me, just shoot me a message so I can add a nickname and tag you.…
Hi! My name is Gabriel Fernandez, I'm from Brazil and work with 3D Models about 3 years. Portfolio online: https://www.artstation.com/artist/gabrielfernandez96 My email: yoho_o@hotmail.com Softwares that I work:- 3DsMax- Zbrush- Substance Painter- Marmoset Toolbag 2- V-Ray- Topogun- Unity 3D That's my work done in a…
Hey everyone, I'm making this character for the cgtalk workshop "ZBrush - Sculpting Digital Characters with Cesar Dacol Jr" I just wanted to post on here and get some feedback on what I've done so far. Right now I'm trying to figure out the cape and finish detailing before I start texture work. Hair is temporary too The…
Hi, I'm looking into some making items for DotA as a hobby. I will have to learn how to create and apply textures (and animation, if necessary), but as far as 3D Modeling goes, I had some specific questions. I am pretty good with Rhino 3D and Autodesk Alias. Would either of these programs suffice or will I need to learn a…
Hello everybody ! I begin a new collection of skins based on a digital painting of a shark in the real/cartoon style.* The painting was done with Photoshop. * The projection was done with 3D-Coat. * And some adjustments with Photoshop. * I use C4D for some illustrations too. Here is the a the beast: Today I've posted a…