Work on the texture of the luminous elements of the ceiling. The intensity of light is 0, 1, 2, 3. I check the texture at different distances. Intensity of light is 0 Intensity of light is 1 Intensity of light is 2 Intensity of light is 3
Your thing is a tad short If you base everything of the head/skull ribcage should be 1 3/4 heads pelvis 1 head and head to ribcage distance is 1/3 head and ribcage to pelvis 1/4 head so you should end up with roughly 4 heads from top of the head to pubic symphysis You will have much higher chance of success if you use some…
OH. 3ds max modelling: 1 = Vert 2 = Edge 3 = Seam 4 = Face 5 = Element - 3ds Max UV Mapping: 1 = Vert 2 = Edge 3 = Face? 4 ? 5... No shortcut allowed for element select toggle. Lets not even get into Ctrl + 1 etc...
It happens only within (0;1) space. And in the other 3 squares (-1;1), (-1;-1), (1;-1) u can move shells without any glitches... why?... there must be some way to solve it.