Just wanted to say, if you ever feel despair over creating graphics for a living, or haven't yet got to that stage and are still trying to bust into a company; keep at it. I know some of us are going through hard times recently. There is light at the end of the tunnel, a true living can be made from your passions. That is…
Hi all! This is my first post.The goal of this project was to improve my habilites of sculpting, texturing and shading. Trying at the same time to get a realistic character for videogames! I've learned a lot with this and I have really enjoyed doing it. Zbrush and 3D max for the model, substance painter for textures and…
Hey everyone, I'm working on a character bust based off of a concept by Randy Bishop. Here's a work in progress of where I'm at right now. Any feedback is much appreciated! I'll update this thread as I go. I also wanted to show my progress before the image above for blocking it out using the new remesh tools:
Just thought i would throw this up here and get some feedback and what not. I'm really trying to push myself to do more work so posting up on here will hopefully keep me going even more :) So here are a few images showing the process Concepts: Sculpt: Refine and Polypainted skin: Final with Photoshop:
Currently wanting to do a smaller project to work on some texturing, thought a bust would be appropriate, afew issues with the geometry that i cant seem to Zremesh out, they go away when i dynamesh but that also brakes the rest of my geo. overall hows the face looking even with the broken geo? I was suing tracer as a ref
Finally calling this done after picking it up and putting it down a million times. I was hoping to get this done before Halloween but oh well, have a spooky Thanksgiving! :) would love some feedback! Concept Art- https://www.deviantart.com/td-vice/art/Necroblargh-406196400 Full…
Hi everyone! I'm new to ploycount and I've just recently started to do some tutorials on Zbrush. While working on a bust this untouchable copy popped up and is obstructing my view of the actual sculpt, making it difficult to work. I am sure its an easy fix but I have no idea what I touched.
Hey ! Really Quick Sculpt did for practice ! I like Goblins so it was an obligation for me to sculpt one of this creature ! Let me know what do you think about it Made and render in zbrush. Compositing in Photoshop. You can find more shot in my Portfolio. https://www.artstation.com/artwork/zwD3D Cheers
HIya guys. I'm back on the job hunt in Washington. My old job was a bust, and I was thankfully let go. However I found that Atari is hiring some "Technical Support Representatives". It basicly sounds like call center work, but that's right up my alley. Anyone here know anything about working the working conditions there?
Hi all, Been seeing a lot of quake1->quake4 stuff and it's something I've wanted to take a crack at for a while so I decided to do a bust of a shambler. Just a few hours in zb, could still use some more shaping in many places but I'm happy with it for just a nights zb session. C&C welcome of course.