Hi folks and happy Friday, First post on polycount so I wanted to start with something simple. There might already be a thread about this, but I guess my questions would be about lighting and rendering best practices. Its something I've always been a bit confused about. Below are just some speakers I modeled really…
Most of the major render engine has a roughness attribute on diffuse/albedo (image from arnold support) I normally never touch diffuse roughness. I'll just leave it as is (usually 0.0) But as I dig in more. Especially in Renderman it has its unique name for diffuse roughness which is called oren-nayar. I googled oren-nayar…
Description: We are currently looking for a Senior Cloth & Hair TD to join our team for CG feature film. The main focus of the position will be to set up and run cloth & hair simulations Skills: Production knowledge of Maya, Qualoth, Yeti, Shave and Haircut Experience with Mel, Python or other scripting languages Good…
How do you bake Ambient Occlusion to vertex colors in Maya nowadays? Mental Ray is no longer supported, developed or even shipped with Maya. Arnold lacks this functionality, and TURTLE is yet another thing in the long list of stuff that Autodesk acquired (to increase stock value) but then just abandoned. xNormal has this…
Hey, I'm new to Polycount and really every online space to share 3D stuff on. I've been teaching myself 3D for just under three years now and I'm looking to get my 3D skills to a professional standard, and put together a solid portfolio to help me get a job in the industry. I've recently finished modeling and texturing the…
Recently, I've been exploring rendering modules for Maya 2018 and have been experimenting with RenderMan & 3Delight since I'm not a fan of Arnold and Mental Ray's dead. However, I'm running into issues regarding Particle effects. In my scene I have bursts of particles appear at certain points. These particles are basic…
Hello, longtime Maya user, but only recently I've started working with VRay at my job with a few hiccups so far. Need to learn/improve with VRay as I need to reach super realistic renders of server hardware and related tech (which due to work I can't show) I'm used to going back and forth in Maya, tweaking materials,…
Hi, I'm a graduate student from Escape Studios (Pearson College London) who has studied a Bachelors degree in "The Art of Video Games" for the last 3 years. I would appreciate it if you would consider hiring me for a role within the area of 3D artist. When employing someone like me, you will come to realise how willing I…
It's two months and two builds later and it just happened to me. Not cool, man. Software crashing should not render the software or the current file useless after the crash. Substance Painter 2 says (when I open it): [ResourceExportPreset] Failed to load export preset 'Additional maps' [Invalid binary data]…
God you have given me a flash back, RAGE! People breaking a build on a Friday night and going home before you. Or not rendering out a pass for the flame opp which takes about 5-8 hours and I had to wait until its finished so the flame guy can get cracking with it in the morning. Wife waiting with friends in bar downstairs…