So, I have this model I'm working on. I'm trying to create normal maps using Maya and Zbrush. I get this texture seam gap after I create the NM in Zbrush. I looked around on the forum and it seems to be a vertex normal issue? How would I go about fixing them? I played around with the uvmap adjustments in Zbrush but it…
sry guys, i need your help. when complate polypainting character in zbrush like this (hightpoly) : [ame=" http://www.youtube.com/watch?v=mqkMaLmIG5w"]Tribute to Stanley Lau's Pepper - WIP Polypaint & Sculpt - YouTube[/ame] i use retopology in zbrush made lowpoly, and export to 3ds max, create UV complate. i re-import to…
Hardware is Intuos3 Software: ZBrush4R2, Windows 7 PC Having the issue of jumping out of ZBrush using dual monitors. While I'm in ZBrush my Tablet is trying to compensate for both displays while in the program. Is there any way to modify this extended display while in ZBrush...losing valuable real eastate on my tablet.…