Ok an N-pole shading error - (a vertex where 5 or more edges meet) which forces Blender to average face normals across different angles, causing dark spots or "pinching" artifacts when using smooth shading. And here's a few options that may resolve the problem 1. To fix the Normals and Smoothing often, shading artifacts…
@pior Also didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
Hello, We are AMC pixel factory, a leading provider of digital content solutions for the games and film industry. We are based in Bucharest, Romania. We would like to showcase some of our work together with small tutorials which we named AMC SESSIONS. This is the 2nd episode. Episode 1 is here: http://bit.ly/2pBoGAK…
Hello guys, I am kinda freakng out right here as hours of work are hanging by a thread so I hope you could lend me your knowledge. I am getting an error everytime i opening my .zpr file in Zbrush, "error has been encountered while trying to load a tool" and then "error has been encountered while trying to load the file",…
To flip individual channels, hit the lil cogs icon next to "Normals" in your last screenshot. Y should be green unless you're mistaken. Please be patient while I practice my gas lighting effects. As for the idea itself of using non-square textures generally, TIL it's no longer a bad idea to do as long as you stick with…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Hello, I have just released an update to my maxscripts for 3ds max 7 and I thought you might like to include them on your website http://www.jimjagger.com/JPages/JJTools/Tools_JJToolsV7.htm. I have updated many of my existing tools as well as creating a few new ones. Among the new tools are: Biped Keying Tools Camera…
Yes, great buddy !!! Just can't wait for the next updates, and for the beta to be released :P As a reminder, here some possible valuable thoughts : - Custom mesh & UVs for higher res than 16*8k with custom UDims - HDR EnvMap generation with tonemap/exposure/gamma controls : cube/spherical etc ... - Possibility to export…
Right, I had another go. I stopped near the end as I was experiencing a weird bug with the multi cut tool (Maya) where it would only select the opposite side of the mesh. The old mesh is in white and the new in green. The top extrusion isn't there, and I simplified the hinges as I ran out of gusto. I made the main form as…