Nice project, I think it's atmospheric :+1: Looking closer, here are some points that stood out to me: * Most notably, I think the tiling of surfaces is a bit too large, other sizes/proportions might benefit from some dialing in as well. What is the dimension of a wall tile currently? I would double check against some…
@myclay May I point out that your screenshot of viewpaint is really the exact interface of Avid's Matador, so it was likely cobbled together with duct tape from commercial software somehow at ILM. Also felt truly awful to use (Matador, that is). Not envious of super secret inhouse software if we're counting that one. B)…
Damn, I hadn't noticed that before. Just started using composite spec/gloss/[whatever] as R/G/B in my Unity project and I'd been using the group properties method and I thought my output was a little screwy but I put it down to some odd compression of the textures in-game. Tried out copy/pasting each group into the…
Your really don't need to include smaller versions of the buttons at the bottom of the page. On your resume page, the dark text - apparently intended to highlight things - is difficult to read. I'd recommend changing the background color to a dark gray and the text to a light gray, as seen on a popular artists' forum. If…
Hi @rezahadilesmana ! Up to you, A & B, are more impactful. If you simplify your drawing, it's a rectangle with a centered circle and a character in it, which looks like a flag or a logo. If you add some chaos around it would be an interesting composition. C is nice too. Composition-wise it's the opposite of A&B, a base…
Thank you so much for you comments and critics dfacto I think that the time has come for a head size vote dejawolf Thank you so much for your picture and comments. Also your memory of skeletor figure lol~~! Now VOTE TIME Before I change anything else on this guy I think the head size is the biggest problem. Could you…
I'm in need of a detailed way of exporting my opacity map on my character, none of the pages I've found have a clear-cut way of explaining this. I'm using PBR Metal Rough default export settings and am exporting to Marmoset toolbag for rendering. Should I be exporting a certain file type? I usually use PNG for most of my…
Hey gang! I'm very very new to zBrush and have been wanting to learn it for eyars. Now I have the chance. Anyways, I am trying to make a tree in zBrush and I figured using the zspheres would be the better starting point. When I got it to where I was happy I noticed an issue on the mesh version. The branches don't have nice…
Hey guys! I just finished working on a new diorama environment. This one was pretty cool to do since i did 3 different lighting setups. Rendered in UE4. You can download and play this scene built as a standalone app using link https://mega.nz/#!xh9zyAyb!1uGiPiOMGUvGFZu1EbXWQcPMu_5QNcPLaReNf5KbEbo Controls ingame are: z, x,…
Hello my name is Jordan Banks I am a 3D artist with a passion for 3D printing; I have been 3D designing and developing for over 8 years working with companies like Hasbro and Tesla Motors. I am on the Shapeways Hire a Designer and have done over 100 projects here is my website www.jdfantasy.com…