its probably ok for alot of the parents in here as most are inteligent and know abit about the content/suitability of games. but my cousins were bought alot of viloent games GTA when they were <10 and were allowed to play them alone, just because they were "games" and thus completely harmless in the eyes of my uncles and…
[ QUOTE ] Justin_Meisse: I don't get your "No Country for Old Men" comment. [/ QUOTE ] My point was simply that I recall a time when game development was different. It was more about that garage game culture and less about making it big or seeing your name on the screen. You are correct Justin, perhaps my time in the…
Actually, clover studios didn't exactly get much marketing help for their games, most people didn't know about their games even existing. I'm not sure why you list shadow of the colossus in there, that game did great. incidentally ICO was very much a spiritual prequel to shadow, but one title that didn't get as much…
Hello Polycount, my name is Florian Coudray, and I'm very excited to present Lily, a character I've had the pleasure to work on during the last months for my Student project. "Lily - Colors of Santa Luz" is a game developed by 9 students in ISART Digital Paris. Much more to come on other characters, environments, and the…
Hello ladies and gentleman. I am looking for some people who can make some Prehistoric creatures and are willing to animate them as well. :) It would be great if you would want to join the team! Right now there isn't anyone besides me but I hope to get a small team in on the project. I do need you to be at least 14y years…
Name: Asorson Studios Erik's Qualifications: 12 years 3d artist, 8 years game industry, 4.5 years freelance/studio manager Team Qualifications: On average 10yrs video game development experience each Website: www.asorsonstudios.com Email: info@asorsonstudios.com
How I finished and published my first game which was a clone of old school turn based strategy game (in 10 weeks): 2 people. Myself doing art, sound, and level design. Partner writes code. Game design is almost carbon copy of decades old game, which itself was copy of a board game. Only difference was we stripped out half…
Hello Polycount members, My name is Ty and my team is looking for more people to join our project Posted Image . I have posted here before and had fantastic success in requiting passionate,experienced and creative individuals. We are on our way to create a fun and competitive game. We are currently looking for few more…
Tic Toc Games is seeking a 3D Character Animator with a love for character acting, action/fight choreography, and a desire to work on indie console games. You would be creating high quality, production level 3D character animation. Responsibilities: * Work with the Art Director to create visually appealing, high quality…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…