Hi there. Well i started to learn a little bit about 3ds max. i downloaded the trial and startet to model a bit. i once had a short overwiev of formZ but this isnt the same. a friend told me a fiew basics about 3ds max. now i wanted to show what i have learned with the trial verion i have started to model the body, than i…
Okay, well the items that I see on the model that sort of make me scratch my head, are the odd proportions. Now you can have characters that look short otr tall, but there are some visual cues about a body that even if it is short or tall, will make it look "properly Proportional" Here are some clues. Ignoring the head,…
Going to continue to work on this thread a bit per week when I have time, Finding a place for a big moose q.q tl;dr Car crash -> nerve damage -> wicked surgery -> Recovery -> Switched majors -> Lets find an art school? Will be finishing up a general associates degree so that I don't lose all my credits. Its been a long…
2x playback speed Hey all. Started this over xmas break as an experiment and just kept poking at it.. The original question was how far I could get on top of open-source libraries -- there's a good number of them out there to build on. It's getting close to the point where I can actually use it to make stuff..!? I'm…
I haven't read this particular book, but I read the Java version to prepare for a programming course in college (at the prof's recommendation) and it got me up to speed pretty quickly. So I would imagine this book might be helpful as a C# intro:…
this is good article about rule of thirds and why not to follow it blindly tho. But i would say its more advanced when you think about tangents leading shapes and stuff. There is world beyond rule of thirds https://petapixel.com/2016/01/30/10-myths-about-the-rule-of-thirds/
I wonder if you could add a Clearcoat layer. I did that with this glass, where I set the transparent layer to use a roughness texture for condensation, and then the Clearcoat layer restores smooth reflections on top:…
Thanks for the picture reference. I've seen that pic while looking for reference, but I didn't think to note the clothing of the zombies in the background. I used it for facial reference. You're right in that random tears add a lot to the zombie look. Also, a lot of the undead look is in the posture of the zombie. Maybe I…
Hmmm. I'm not so sure what you have here is working very well. There needs to be a lot more anticipation for the fire breath. Right now he just scratches the ground and then goes into breathing fire. He'd probably be pissed off if he was going to breath some fire, so bring that out in the animation. Lower him down, get him…
When I first heard they were remaking Evil Dead I figured it was typical hollywood remake BS and it would be crap, Especially because the short film that got the director the job was absolute shit. But after seeing the trailers for this I've changed my mind. As an Evil Dead fanboy I'm stoked for this.