I am sure you are all tired of seeings these "best camera" threads, but I tried searching and I couldn't find any pre-existing thread. I am thinking of getting an entry level DSLR and I did some research, and I inclined towards a Nikon D60 if I can find one, or a D5000. I am not really sure about the Canons, they seem to…
Hi guys! I'm really excited about this competition! Seeing everyone else's progress has been great. I'm not sure I'll be able to finish in time but wanted to share anyway. I'd like to create a throne room that is located on the bottom of a large dropship; the landing gear/legs act as pillars and form the nave and aisles.…
Just finished up the High Poly of a DSR 50 (with a few modifications). The materials in the render are meant to represent what the base textures of the Low Poly will look like so I'd love to get some feedback on the colors and if you think do (or do not) mix well. Also if anyone has good reference of other weapons that…
It's been a long time since I've posted anything, and since Dungeon Seige 2 will be out in a matter of days (tomorrow I think), I thought I'd post some clips from the cinematics that I worked on. I got there pretty late in the project, so was mainly responsible for polishing what was already done. So my overall…
So the past year I've go on holiday twice with my Panasonic Lumix FZ27 and I run into its limitations every time. Now I'm thinking about getting a serious camera with my new years bonus. I'm thinking about getting a slightly older second hand high-end one on eBay as opposed to buying a new entry level one. Looking to spend…
Hello i know it is possible to get quite pretty human head scan (using camera, photogrammetry) with only one DSLR camera, when the subject is still, and the lighting is good and you move quickly (not using a tripod) you can shoot around 20-40 photos and the scans i have seen look quite really good. The problem is: How many…
DSG - Looking for Concept/Character/Texture Artist (MMOG Dev.) You will be working with Maya and 3DMax models. This is a paying position, please include what yearly salary you would like. Relocation is not needed, you can work from home. Past MMOG experience is a must, as in playing them, understanding them. Modeling and…
DSG Looking for Experienced Character Modeler - MMOG Basic responsibilities are to model game characters( both low and high versions for normal mapping ) Must work in Maya, Zbrush Must have knowledge of normal and mapping, parallax a plus Must have strong character modeling skills, objects and building are a plus Both…
Job: Technical Director Duties: Job requires pulling together graphic, sound, web and mechanics into our MMOG engine into one tidy package. C++ and Python knowledge would be handy. 3+ years in the gaming industry only, please. Company: Please visit our site at www.damnsexygames.com We are only hiring the best of the best.…