Well, I don't know why you keep putting the "texture that area" part in - you shouldn't need to texture stuff before you've finished UV-mapping. I mean, you could, but it's usually not the best way, since you may need to move UVs round later and that might mess up any textures you've done that far. For unwrapping something…
hey guys, just thought I would give a heads up to any Canadians that Best buy is having a sale on some decent titles. Bioshock 2 - 34.99 down from 69 Splinter cell Conviction - 49.99 down from 65 Assassins Creed 2 - 19.99 down from 39 or 49, im sure most of you have it but its a steal at 20 bucks. I grabbed bioshock and…
I just take a look of this video in Blender. It's just so fast to get a nice result! How can i do this as a Maya user (Include built-in Maya, Plugin, Techniques, tutorials etc...) and i'm 3d Modeler not a Rigging Artist . Thanks for your Advice :) https://www.youtube.com/watch?v=NsUt2f-KaK0
@Kosh_fotsirk Thanks for the advice! I noticed the lump too, way back before, but i always forget to fix it as i was too busy with the other part of the bust. And yes, the shirt and body is one mesh made from spheres, because i just don't want to jump back and forth from Mudbox to 3ds Max. I'm just lazy. Probaly later i'll…
So I've tried all the plug-ins for Photoshop on http://wiki.polycount.com/PhotoshopTools#Export_Tools I used and still do like vTools the best. What is everyone's preference for saving out multiple texture maps from 1 PSD file? Just wondering if there is a better way of doing this operation in Photoshop.
Hi, Im creating a low-midpoly town that id like to be as modular and customization as possible, and im wondering what the best way to blend between different tiles would be? For example, i have some road tiles (attached) and im going to make a tile that is just grass, but I was wondering what I should do if i wanted to…
I have dabbled in 3d and 2d and seem to get side-tracked, or life throws me off whether its a ridiculous job or whatever. I am finally in a situation where I have more time to create art and can still make ends meet. My question involves me wondering what to do to actually get some experience going. I realize concept art…
This seems like a really general question, but I feel like I need to ask it now since a LOT of the tutorials I look up for it these days on youtube are impractical or have outdated workflows. I've also tried downloading premade rigs and trying to figure out how they tick but they just look endlessly complicated from the…
I'm not entirely sure I'm using the correct term, I'm referring to the way things like bushes and trees are normally modelled, with a solid trunk and then a series of planes that have textures of leaves - giving the feel of a fully modelled tree for a fraction of the vert count. The way I'm currently doing it is with two…
The guys at work here are obsessed with it. Apparently someone just got a Fizzly Bear to be a resident in their garden. Big excitement, as would be expected. I haven't delved into it as much as the others, but I must say that the game is wonderfully charming and fun. I just got a 360 at home, and am dying to get a copy of…