Hey everyone! I'm finishing up my project from the November-December 2024 bi-monthly challenge and adding more details computers on the shelves, a keyboard on the desk, a screen on the monitor, and other elements to make the space feel richer and more visually engaging. I'm also planning to incorporate more story elements.…
hey everyone :) I just put out a new tutorial on how you can get some really nice soft baked lighting using emissive materials in Unreal Engine. Hope it helps some of you with your next projects! Topics covered in the tutorial: -setting up an emissive master material -using meshes to light your scene -how to control how…
Hey guys, I was wondering if anyone could quickly shed some light (hehe) on how they achieve the GI lighting look in games like MK8? Example below. http://3ebd2a0c0ea48a333aea-1f531def8e8befb67be56667ce3edd11.r77.cf1.rackcdn.com/147fd8fb8d90e36af0d2cff06ac32bfb7dc4005c.jpg__620x349_q85_crop_upscale.jpg Would this just be…
So I am in the midst of picking up a character that I haven't touched in a while and I have come across a 'bump' in my process. Rather than doge this and come back to it later I've decided to simply assault this problem head on. The problem is sculpting light fur. So I'm making this demon gal and her head is obviously…
Hi all :) Working on some foliage at the moment and I can't for the life of me figure out what's best to do with my grass. I'm struggling to produce decent cast shadows without the back of the alpha showing too dark or the planes seeming to shadow onto each other. Here's where I'm at currently as well as the material…
Hey all every time I try building lighting in my level lightmass crashes. I even used a light importance volume. I think it is a ram issue as I have 8gbs of ram and I don't think that is enough although I cant be sure. I checked if my avg was blocking swarm and we are good on that front. Anyone got any ideas on what could…
Hello. After reading the "Lights" section of this article, a question is rised. The article briefly says that each light mesh has a LOD that consist of a 32x32 sprite. The sprite is then shows up when player goes far away from the light mesh. (Credits for the photos: Photos are by Adriancourreges.com) The question is, how…
Before i start i'd like to thank pete draper for making the tutorial i used available. Below is what i've been working on its for a module i'm studying at university, which is Lighting Techniques. Basically for the module you can download a scene with or without textures as long as its not got a lighting solution in it.…
Hi @Fabi_G Thank you for your patience. I really appreciate your support. I can share the specific model if needed, although I’m not sure it’s necessary. I did some reading and experimented a bit with baking at 2x resolution and then downscaling and normalizing the normals. The results are definitely much better now. See…
Houdini
Lighting Artist Interference
Pattern are recruiting for a full-time Houdini Lighting Artist. The
Role We
are looking for a Houdini Artist to take a lead lighting role on
projects. An ideal candidate would also be skilled in Nuke (or
similar compositing package). The
Role requires a broad knowledge and experience…