I've just started using Sculptris (or sculpting in general), and I'm beginning to get a hang of the controls (my artistic ability is another matter entirely). I'm making a monster/demon/thing with 8 horns, and I don't exactly get how to make them nice and smooth with sharp points on the ends.
been getting in to this way of modelling of late, really useful https://www.youtube.com/@JoshGambrell/videos I must admit I did not quite get the whole working with booleans at first but once it 'clicks' its really useful i managed to do my chevelle rear bumper using those techniques in Blender and it came out fine, no sub…
Hi. I am a 3D artist passionate about the video game industry and 3D in general. I'm looking for full time job as 3d artist. I would be more than happy to answer any questions you may have. Thanks in advance for your time, Miguel Angel Portfolio: https://www.artstation.com/bigmike813 Contact: mike.splitnormals@gmail.com…
Hi, I made this Metal Gear Solid inspired model back in 2011 but recently have been playing with different types of renderings on her. so here are some results out of that testing. any feedback are welcome! =)
Hey guys, this is one of my hardsurface assignments at gnomon. YOu think you could take a gander at it? i've remodeled it twice now, I think it looks ok, but somethings off about it but I cant tell. THanks chums! :D ' I attached the reel thats bening used for reference.