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hard surface workflow channel

Ruz
polycount lvl 666
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Ruz polycount lvl 666

been getting in to this way of modelling of late, really useful

https://www.youtube.com/@JoshGambrell/videos

I must admit I did not quite get the whole working with booleans at first but once it 'clicks' its really useful

i managed to do my chevelle rear bumper using those techniques in Blender and it came out fine, no sub d on it


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