Hi! Working on a new model atm, based on Baron Samedi, a powerful loa of death from the Haitian voodoo tradition. Latest: Finally got time to finish him up! Here are some of the final renders: More renders and 3D-turnaround here: https://www.artstation.com/artwork/lVOZJe Feedback is welcome as always<3 This is the higpoly…
Hello folks, I am currently working on a robosuit / space marine sorta piece. My inspirations for this piece were retro space and astronaut suits (I'm a big fan of the spherical and rounded designs found in that style.) I would really like some feedback on the overall proportions and feel. Also, I could use some feedback…
Hello! I am a 3D artist. I have 4+ years of experience working on games ✦Skills:
low-poly modeling; hand paint texturing; UV; rigging; animation. I am also good at 2D, especially at drawing interface elements ✦Portfolio: ╰┈➤ https://www.artstation.com/romashmakov ✦And here's my personal projects: ╰┈➤…
Introduction:Hello, I'm 3D Character/Creature modeler. If you are looking for a 3D Character/Creature artist. Please contact me if you think I would be a great fit! Here is a link to my portfolio to get a better idea of my work. https://mavi_creates.artstation.com/ Skills 3D Character/Creature Sculpting Texturing…
Hey guys, I'm preparing to send my portfolio to studios around the Greater Toronto Area. jondo3d.com If you could add anything to this portfolio what would it be? I'm thinking a nice PBR prop would add a lot as I just have environments right now. I was also wondering if I should add some raw textures/wireframes/breakdown…
Hey Guys. i've been working on this project on and off for a while. you can check out a video of it at work here: https://www.youtube.com/watch?v=NS-Da-AUSLg You are welcome to use it in your own projects or learn from it. If you feel like checking it out for yourself you can get it…
My current progress in relearning and applying that knowledge to where i'm at currently. While working on this i've making controls to increase the pattern number along with the nails. Also im still trying to figure out what to put between the cracks of the planks. I'm debating sand or water also the color of the planks…
Hello :) My name is Terrell and I'm looking for freelance and fulltime work. I know the pbr texturing and I model using zbrush, maya ,and 3ds max. Here's my best piece: https://www.artstation.com/artwork/VZ0QR This project took me 10 days to make Day rate $150 Hourly $15 terrell3dart@gmail.com
Hey guys! want to share with you my new model. It turned out to be a little cartoonish, not exactly what i wanted, but overall i satisfied. "Hand painted" is in parenthesis because all the high-poly meshes of every piece were sculpted in Zbrush and after textured in SP2. Please tell me what you think. model
Hello everyone guild 3d. I was going to do this for September in sketchfab, however, due to access tests for a job, I had put it on hold, at leisure I have advanced with this. It has been a pleasant experience learning the spec & gloss workflow. Concept by Davide Molino: https://www.artstation.com/artwork/lVLo6o Enjoy it.…