Hi! Your work looks really good, I especially like the Hilda project, it reminds me of an unpixellated version of something I would see in A Short Hike. The advice I got when I was applying for jobs and curating a portfolio was to pick 3 or 4 of your best projects and cut everything else, then after you have more good…
Hi guys, Auke here. Visual Storyteller and Lead Environment Artist at Sooii. In the last year I learned a lot about landscape creation and besides Unreal, I used a lot of different tools to get the result I was looking for. My journey began with World Machine and I started to love and hate it. The results were amazing, but…
Hi Luiz, I've just downloaded Kuadro for mac and can't run it, maybe it's the fact that I have OS X 10.8.5, and not the last version of it. Here is console output for the error: 4/27/15 1:31:09.921 PM kuadro[279]: Traceback (most recent call last): 4/27/15 1:31:09.921 PM kuadro[279]: File…
I was practicing making this wood table asset, I have the base geometry down although I'm kind of stuck because I have no idea how to use all sculpting part of the software, wasting time running circles on youtube. Can anyone suggest some good tutorial that slowly explains how it all works? (no timelapses) Or even just…
Hi It's that time of the year when students will be asking what sort of theme should they put into their portfolio. So I thought I would come here to ask you guys what sort of portfolio you would love to see, what should be avoided, what you would create if you had a year to do what you wanted? Personally for advice to…
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
@Fabi_G, looking nice! The only issue I see with this method are little polygonal diamond shapes where the metal arcs are damaged: either it's the contrasting color in vertex color, or sharp edges, or both, but they look a bit too sharp. Especially compared to the similar shapes baked into the normal map. I realize these…
Oof! Mondays. Am I right? Let's start the week off with some good news and some bad news. First, the good news: For those of us not entering in the TF2 Contest, there's only 7 days lefts until the contest ends. Which means that 2 weeks after that, we'll find out who the winners are. YES! And for the bad news: For those of…
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…