This actually works but you have to do a few things first. 1) Instructions: Go to path "C:\XXX\Public\Pixologic\GoZApps\Maya" Locate GoZBrushToMaya.mel, copy and rename the copy GoZBrushToMaya.mel.bak Open GoZBrushToMaya.mel, replace this section: // GoZBrushToMaya requires Mental Ray plugin. if (`pluginInfo -query -loaded…
ok, well the documentation for photoshop scripting is not the most user friendly (at least for a numpty like me) but there are sites like PS-Scripts and generally googling will turn up results. The docs are in the the photoshop folder there are some pdfs with the various classes and so on which the photoshop scripting…
I think I two have two "solutions" for your concern about the toolbars: 1) instead of converting a toolbar to a tab you can create a new tab and then copy all buttons from any toolbar to this tab. In the video, starting at 02:30 I am doing the same. 3dsMax does not allow some controls to be copied, so this is the main…
So uhhhhhhh @gneral_sogun do you happen to have that script handy? I used to use that script all the time, but that thread on Zbrush Central is gone now :(
Here's a quick hack job script http://dl.dropbox.com/u/3580711/StepBackwardSmart.jsx All it does is store the current active layer, do a step backward, then restore the old active layer. It doesn't seem like there's a standard script function for Step Backward, so I had to use the script recorder. I'm not totally sure this…
I've updated the action, it no longer requires specific layer names or layer position. Also works with Layer sets and nested layer sets. In order to execute properly you should only color-code your target layer.Something like this: (you can choose any color) DOWNLOAD from here: www.vertexbee.com/public_files/Stack…
I’m curious how others here handle unit and scale consistency across different tools and engines. In my experience, scale drift tends to creep in over time — especially when assets move between Blender, game engines, and other DCCs. Even when everyone “knows” the correct units, small inconsistencies still seem to cause…
PEN (Paul Neale) is doing another Master Class, this time about Max Script for beginners. I have taken two of Paul's classes and they have been great, very helpful. They are packed full of useful tips and tricks and he does a phenomenal job of explaining complex things. I can also attest to the power of maxscript, I'm not…
Hi, so my game features rooms that instantiate after the player opens a door. I got the player to open the door and have the following room instantiate just fine. The problem is that the script that spawns more rooms no longer works within the instantiated new room, so when I open a door, nothing happens. I suspect that…
I'd be very happy to make minimum wage from scripts, as typically when I first release a script it gets a few dozen sales then tapers off to basically nothing. I think part of the problem is the scripts videos are meant more as tutorials then advertisements, and use very simple models to demonstrate how they work. Perhaps…