Wow this is looking beautiful! I really enjoy the art style :) I would love to see what you have in mind for animations - I think that could be the most challenging part of making a convincing yet stylized zombie character. As for the environments, my only advice would be to try and fill them with a bit more low poly…
Yeah, as long as it looks good that's fine. I usually just take a bpr screenshot (though afterward you may want to gussy it up in photoshop with a custom background or whatever so it fits with your site.) I like the examples you posted as well as the island/vegetation work you did, and I agree you should include…
I like the concept idea and the stuff is starting to look pretty cool. Can u post wires and some contact sheets for individual assets(Im just curious). How do u imagine the tree looking like. Be sure not to get lost with this tree in there since the whole environment is modeled around that one hero prop. And it is pretty…
Looks cool. I agree about the trees, they look like they are all just clumped into a small space. The fog/clouds rolling over the mountains look pretty harsh when they intersect with the mountain. Also, I'm seeing some sorta varying levels of style. The ground/vegetation looks kinda realistic, the rocks look broad and…
Very nice art dump! I haven't be able to play Gears 3 yet, but its definitively on my to get list. These pieces have an Art Deco feel to them, which you pulled off extremely well. I'm not too much of a fan of the destruction on the pieces but with a post-apocalyptic setting in the Gears universe I'm guessing its called…
There's other stuff as cheap as ramen that's way healthier for you. I usually have oatmeal for breakfast, some form of rice and frozen chicken for lunch, some mixture of canned vegetable for dinner, and homemade bread or fruit for snacks. Not necessarily in that order or combination. Eggs, beans and milk are all cheap too.…
Trying to wrap my head around modular kit creation. Challenging myself to use only tiled textures and trim sheets, though I'll be quite honest, it hasn't turned out quite as well as I like. I think it looks good, but I'm just not sure where to increase the detail/add trims/etc. Any resources to help learn more about…
Here is the first prop I've made for an environment I am making. Let me know what you think! I can try to get some better views/pictures, imageshack sometimes likes to make my pictures a little fuzzy. I am aiming to make a very abandoned environment. The time of year is spring, so I am trying to make the wood look humid,…
Our studio is developing an online game called Wind of Luck: Arena www.windofluck.com It is about naval battles on sail ships, and we’re looking for a good 3D Environment artist who would be able to create out some great locations for our game where the battles are going to happen. The number of ships during the battle can…
Hi all, it's me again :D For university I got the task to create any project I want, only limitation is that it has to be finished within a week. Started on wednesday, so I have a few more days to go. I decided to finally start learning Unreal 4 and create a grassland environment, inspired by some kind of autumn alaska…