Hey guys, during character modeling i ran into the following question: I've started a highpoly sculpt for a game character in ZBrush and especially in terms of clothing i am now wondering which part I should keep als separate objects in terms of Retopology, Texturing, animation,... In my opinion it would most comfortable…
Hello, my name is Jack. Currently, I am the lead 3D Artist and founder of a game development company. I am creating this post because I am interested in trying to find any Artists, Sound Designers and others who are interested in creating a game development asset production team, or asset union. First off, for anyone who…
Hey guys, I have a bachelors in Interior Design and am looking to transfer those skills into the video game industry. I primarily worked with SketchUp, AutoCAD and Photoshop to create and render my designs. Based on that knowledge I was wondering if some of you could recommend where my best starting point would be if I…
Whelp. I think I'm calling this guy done for now. I darkened the skin a lot, since it was way too pale before. I'd still love to hear any critiques you may have as long as they aren't too drastic. Substance Painter is my new favorite program, I couldn't have done this creature without it. I've got another project lined up…
Hello everyone!!I’m back with a new project; this time I want to challenge myself and improve my skills in creating more organic and stylised models.So I’ve chosen this sword concept.This week I’ve started the blocking in Maya, and I’ll then model it in full in ZBrush.I hope you like it!!
We are looking for a animator to do some heavy lifting for the 3D artists on the project. Rotting circuits is the title you'll be working on. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. What's in it for you: this is a perfect opportunity for someone looking to add to there…
Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
Hey guys, I love how the 3d community shares knowledge so freely, so I wanted to contribute a bit to that as well. So I started a new blog on tips and tricks I learn as a 3d modeler,ranging from newbie stuff to more advanced (I hope) as I progress my perspective. I'll be mostly adding the "turning/key points" in improving.…
Heyo, Pretty new to the 3D world to be quite honest but have been working at night every day after my normal job to do as much 3D as I can push. Have been learning loads of new information and it's all hitting me pretty well :) Primarily have stuck to 2D stuff building out textures, UIs and concept work... I'm always…
howdy all. Having been to Dallas and met ALOAD of people,going to QuakeCon and exsperienced the dallas sketch group..(which was arwesome by the way) I now have an urge to start a similar thing in or around where I live in the UK. Only problems being...im Located in the Middle of No-where...got several towns and villages…