Let me show you my windows sevanz. Honestly ever since I began meeting tech-oriented people, I've never ever seen such nonsense hype. Since when shiny icons and user interface redesigns eating away MORE resources from our video cards (yknow, the stuff we max out 'while doing game art) are a good thing? Or is it just a case…
My latest characters... I've recently become a big fan of the Walking Dead TV series. I watched series 1 and 2 over the course of about a week and I'm loving 3 so far :) I wanted to make a few survivors, which was great as it really ties in with the type of characters I love to challenge myself with and the type of games I…
Looks like I pretty much missed the show with this thing. I'm going to try to pull something together anyways, because I've always liked the UT games and I will probably finish whatever I start here at some point even if it isn't for a contest. I sincerely hope the ripper is back in this game. I never really understood why…
Hi folks, It's been a long time since I was an active part of this community and its something I wanted to get back into. For the last few months I have been plugging away at my own game project. Hellscreen is a retro styled, fast paced,old school styled first person shooter, with a low poly, low rez giger inspiration.…
Update 1-27-2015 In other news (shameless plug), I have recently added most of these textures to my gumroad if anyone is interested! https://gumroad.com/purepolygons There's also the Building Breakdown and some other free goodies on there. Enjoy! - Jacob Original Post Hey guys, so it's been a long time since I posted…
Hey Shawnlooyen! You've got some good things going in these pieces, particularly Oswald's Airship-Appealing lighting and general sense of 'lived-in-ness' for the interior of the ship. I'd love to see more break-outs and explanations of the different sections and items of the interior or at least zoomed in detail sections…
Hey Everyone, I have some cool new ground textures to share with you. They're 100% free to use with attribution, just like my thousands of other textures, music tracks and sounds. You'll find them on my TXR - GROUND - Seamless page. https://soundimage.org/txr-ground-seamless/ Happy September Everyone, I've created some…
Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…
The thread Eric pointed to is pretty good at explaining the basics of getting your 3d model ready for printing as well as the different types of materials and techniques. I noticed that there really isn't any information on how to price a model. First thing to consider, is the type of material and how much is going to be…
Hello friends, Well I finally got my feet wet in the mudbox / zbrush style work. I purchased mudbox about 4 months ago and finally have had time to play with it for the last 4 days. I did some learning experiments and followed a few tutorials online, and decided to go ahead and try my first full bust sculpt of a character…