Hmmm.... sorry, strange thing: I have a shortkey 'ALT + L' in [Customize.... -> Edit Poly -> Select Edge Loop'] - and this shortkey works fine. When I add 'c' (and there are two shortkeys: 'Alt + L, C'), the 'C' doesnt work, but 'Alt +L' does :/ AND... when I add a shortkey 'C' to [Customiize... -> Mian UI-> 'Select Loop…
For me Digital Sketchbooks is like paint sketching etc but i doing Zbrush 3d Sculpting mayeb i am wrong or not no meter this can be Digital Sketchbooks or 3D art who ever want to see there liking of this i want to be this my and others reminder keep on doing something what u love u can make big progress no meter what kind…
Check how it looks when materials are applied, and it’s put in a scene with lighting and camera angle. Many of these tiny issues become essentially invisible, in situ. But yes, triangles and ngons are ok, as long as they don’t adversely affect the shading. Usually fine on flatter areas.
Yes I had run into this as well, and ran some tests and found the problem and solution to both your threads. But if you use the C:\Users\****\AppData\Roaming\Quixel SUITE\presets\Workflow folder there is a bugged script that needs replacing first. First off the Wiki sends you to the wrong folders and not the wright ones…
MM - yea the center of gravity was bothering me too. using the rotate in zbrush is really... different heh. just learned how to do the transpose thing a few minutes ago, i'll have that fixed up on the next update. thank you for the input Wex - yea, still needs some more adjusting before i the start adding detail. thanks…
Hey everyone! I just started a new series on stylized 3D character creation, and this is the first part – modeling the head of a cartoon boy using 3ds Max. 🔧 Software: 3ds Max + V-Ray 🎯 Focus: Topology, Stylized Form, Rig Readiness 📽️ I recorded the full process and published it on YouTube: 👉 [Modeling a Cartoon Boy's Head…
Hey all! This is a WIP character that I've been working on in my free time. He's a scrapper and a wanderer, picking up parts of things to equip himself with throughout his travels. Once I get this base idea done, I'd like to add more trinkets and things along his belt. This is being done in Maya, ZBrush, and Marvelous at…
**Latest Update I decided to add a bit more polycount to the areas looking blocky. I've also finished up texturing this. Any C&C would be great as I intend to use this asset in my next project. Hi all I'm making a prop as really need to update my portfolio. I chose a female teenager's push-scooter as I really love scooters…
I am trying to teach myself how to script with Maya. I am starting with MEL and I am having problems with a more complex situation. I am trying to select all objects and delete them from the scene except for two objects that can be found on every scene. Those two objects can be found together on the same scene or…