
Hey everyone!
I just started a new series on stylized 3D character creation, and this is the first part – modeling the head of a cartoon boy using 3ds Max.
🔧 Software: 3ds Max + V-Ray
🎯 Focus: Topology, Stylized Form, Rig Readiness
📽️ I recorded the full process and published it on YouTube:
📦 Want to download the rigged version (with backpack, bike, etc)?
It's available on my Patreon:
Feedback is always welcome! More episodes are coming soon — rigging, body, animation prep and more

Cheers!