Pixar is trying something new, it is taking some of its newer tech and going Open Source First things first you are probably wondering what OpenSubdiv is and what it means for you, the short answers are: 1) Instead of subdividing the entire mesh it selectively subdivides specific areas. 2) It doesn't mean a whole lot right…
FIrst Post: https://polycount.com/discussion/234035/wip-advice-water-temple-ue5#latest Here is a progress update so far on my UE5 environment piece. As I mentioned in the last post, I've decided to focus on the interior rather then including a fleshed out exterior environment for this project. If anything is seen outside…
Ty benjammin for being respectfully appropriate and not condescending, just to add to that remark but they are feeding into the machine, tencent is not great. https://www.youtube.com/watch?v=EGuWfjvBNwE & 2nd comment and there is an epic video there you can also look at since tencent has their hands in there also? so if…
@JacqueChoi -- some good threads going on this topic already. It's been a wild ride lately. Near constant bad news, it seems, in this regard. Job listings are harder to come by too. Fingers crossed it'll work itself out sooner than later. https://polycount.com/discussion/234175/the-state-of-the-games-industry…
Hey everyone! I missed a lot while I was on vacation. Excellent work being done all around and it's awesome to see the breakdowns and information sharing going on. You all make me so proud. <3 Apologies for getting the next challenge up so late but it's here…
Thank you for the feedback, I went ahead and starting practicing what you said above. Started redoing some props in the next project. https://polycount.com/discussion/234131/retros-government-office#latest
I tried to import my mesh from substance painter to maya but I didn not get it to look right in Arnold. So I decided to start with the basics and follow the Arnold tutorials first. Unfortunately the files provided in the solidangle learning area https://support.solidangle.com/display/AFMUG/Learning+Scenes do not look like…
It's about the hate that pior spreads here. Not about that he dislikes AI. How shall we discuss with each other when we call us with names? You can dislike or like AI without to become personal for disliking the others opinion. That's at least my opinion. I don't want to lead the discussion from scratch again since we…
Hey guys, Looking for some feedback on this shot. Trying to polish it up to a demo reel standard. Still need to do a pass on the fingers for the last 100 frames or so. Also ignore the chest bugging out, I'm going to bake the constraints down at the end and then animate that chest settle.…
Hello! I am RossC, and I've finally decided that one of my New Year's Resolutions will be to finally finish and publish a Dota 2 item set and hopefully get it in game which would be amazing. Brief history, two years ago I sort of took a break from the world of 3D modeling. My reasoning was that while I was comfortable with…