Hi, I'm Remy~ I should have done this years ago but I guess its better to start late than never right!? I'm a character artist that focuses on anime and stylized characters. I usually stream my work on twitch @ Remtoto - Twitch. Critique and help is welcome because I'm just brute forcing my way through this learning…
Man It's been so long since I've posted here, hope all is well with everyone still :) Working with a group to create a stylized Victorian age London and here is the first rough character model I sent off to them today. 1100 polys (strict limit) mitten style hands were requested Any Comments critiques concerns always…
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We have a number of positions available for talented & passionate environment artists at all levels! Strong focus on the ability to create stylized architecture for our game worlds. Check out the opportunities, and apply here - http://bit.ly/qK688y Please also follow our twitter feed - http://twitter.com/#!/BlizzardCareers…
Hey everyone! I'm working on an game called Stealer. It is platformer, with focusing on atmosphere and exploration and set in a stylized Sci-Fi/cyberpunk setting. The idea is that combine the mechanics of puzzle games and stealth games with the depth and special feeling of explorations games. Here are some mockups that I…
Hello~ My name is Victoria and this is my latest project! This is going to be a stylized fishermans house modeled in Maya and rendered in UE4! Concept art: https://www.artstation.com/artwork/QraBvr Im excited to start this new environment, here is the block out so far! My goal for this project is to make something job…
ArtStation Link Here: https://www.artstation.com/artwork/3qnmJD This Environment is made in Unreal Engine. It was actually more a project for myself to understand how to create a nice Landscape using the Virtual Texturing, Stylized Foliage, Rocks and also how to create a nice composition and a color palette. I was highly…
Hey all, I wanted to reach out and get some thoughts on this stylized character sculpt. The original concept is from Hyeonsick Choi and the character is called "Flamingo" I feel like overall it's missing something to help it stand out. Right now it feels like it has the basic components, but it's either missing some…
Awesome concept indeed (there should be a new Dune game some time :( ), however I think it would be cooler if your sculpt was more true to the concept, e.g. more stylized. Right now you have a lot of realistic skin detail. Also the eyes could be a tad lower I guess.
What do you think looks unnatural about her abdomen? I am going for a slightly stylized/exagerated look as I said. Since I plan on using the same model for all or most of the females in the game, various parts will be visible at different times. Depends on what the character is wearing.