Hello~
My name is Victoria and this is my latest project! This is going to be a stylized fishermans house modeled in Maya and rendered in UE4!
Concept art:
https://www.artstation.com/artwork/QraBvrIm excited to start this new environment, here is the block out so far! My goal for this project is to make something job worthy, so any comments and critiques would be super helpful.
Replies
Everything else is coming along really nicely, can't wait to see the final renders!
I'm looking for some feedback myself so if you have the time I would really love to hear your feedback on my recent forum of my personal project I just finished. thanks!
- proportions are off, scale of some of the elements in relation to each other is not right
- background elements (trees) of yours is causing some tension with the hanging crate
- the trees arent far enough apart, or you havent faked atmosphere enough to provide the type of separation in the silhouettes to sell depth
- the colours are too saturated, maybe also lower luminance so they fit better together
- details of the fish sign are inconsistent with the rest of the style
- your green light contribution wont be as effective without a back wall of rocks to bounce off of
If you were going for your own take on the concept, then thats cool too! and some of those notes might still apply. Goodluck, keep after it!