Hey guys, I'm realy new to this UDK stuff but i wan't to learn but I maganed to get to a dead end rather quickly. I followed this tutorial here (http://forums.epicgames.com/threads/850845-Inside-the-Scorpion-Scripting-your-own-vehicles) and everything wen't well I can see MyCar under actor classes and drive it around. Now…
Hi community! I'm wondering if exists in the deep of web, a script or a plugin that allows to adapt the same clothing (so the same mesh and topology) to different type of bodies, having different topology (i'm working on some character mods, which have the same costumes for many different races/body types: for ex. High…
In Blender you can move edges, edge loops and vertexes along any edge direction ( with auto UV correction). So world or local coordinates , axis being tilted it's all irrelevant . You just hit G double time + Alt and hover over an edge you want as a sliding direction and get yellow track lines appearing representing…
I rigged up an octopus similar to this about a year ago, it was for a 3dsmax rendered project in max but it can be modified in a way to work real time, it just depends on how you set up the final resulting skeleton. I'll dig through my files and see if I can get anything more specific, but here is what I remember doing.…
My name is Asger Langhoff, I'm a CG Generalist based in London, UK. I'm flexible and easy to talk to so collaboration should be no problem. I'm also a very hard worker and very meticulous, so you can expect me to deliver and deliver well. Even though I'm meticulous, I'm also economical and try to be as efficient as…
This thread talks about it. I would like to figure out how to calculate in Maya the number of vertices that an object will have when imported into Unreal. https://polycount.com/discussion/191096/is-it-possible-to-show-vert-count-in-maya-the-same-way-unreal-does/p1#Form_Comment In that thread, @throttlekitty says: "I think…
I've searched and found some stuff but the latest thread is about 7 months old. So I think I might bring this up aggain, asking for current sollutions/tricks/downlaods/etc.. My situation: I recently switched to Win7 64bit, bevore that I used Vista 32bit. Now on my 3DS Max 2010 (x64) Install I often encounter a crash when…
Hey guys! Some of you may have seen my DmC cut scene WIP and I thought I would post this one up now so I can keep updating the two treads individually. These are my two main animation projects using markerless mocap at the moment so expect more updates. Here is some current WIP of a playable character in UDK. I am going…
Okay so I've decided to learn some basic rigging. I'm modelling a tank in Max and I was using a script to place the tracks, but decided to rig it myself as each section is made up of 3 pieces which didn't work well with that method. I've got it rigged up with bones and it moves in the way I want it to using a HI solver.…
Hello! I am currently creating endless runner type of game with few twists. Game is somewhat done art wise but programming part needs fixing. I have all the script examples and links to info of what sort of game play i want. I would say solid 30% of scripting is done. I would kindly ask some professional to help me out…