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Automatic re-adapting of same clothes on different meshes? (on Zbrush/Blender/3dsMax)

Hi community! I'm wondering if exists in the deep of web, a script or a plugin that allows to adapt the same clothing (so the same mesh and topology) to different type of bodies, having different topology (i'm working on some character mods, which have the same costumes for many different races/body types: for ex. High Elf, Human etc...)

This phase could be longer than the entirely character creation and this drive me crazy! (also having always few time..) Thanks for all your knowledge :)

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