a couple days ago I was walking down the street and i noticed a molded concrete wall that was meant to look like stones, but the mold had been tiled a bunch of times like a texture and it was super noticeable. the whole thing felt really surreal. i've also had multiple times where i noticed people looking nearly identical…
I started this as a personal project to use it for my portfolio as a Junior 3D Artist. I would say that I'm at the halfway point of the modeling. I've refined the shape to make it make sense in real life and with the right proportions. I also decided to separate the geometry into multiple meshes keeping in mind that the…
Hello there, for my current project I plan to use fibermesh in Zbrush to create the textures for my hair cards. I got inspired by this tutorial https://www.artstation.com/artwork/yb1b89 to use fibermesh to create the textures, and so far I really like the results. But how would you advice to generate good normalmaps for…
NOT AN ENVIRONMENT ARTIST... Sa-du, This piece You made Based on this concept Did a quick Krita duplicate layer and added a multiply 60% to it. I feel you should add more definition to the separation of the wood the linked image has a good reference to that separation and some greenery reference that can also help. Here is…
With Halloween just around the corner, I think it's a good time to share this project I've had on hold for a while. Hope you like it! New renders here: https://www.artstation.com/artwork/AlWQbzSTL files on my store:https://diegodm.gumroad.com
A reinforcement has arrived last month, without this, the city kit br vol 3 would not be possible, I used to work with an elder hardware failing GTX Titan X, that's a massive upgrade jump for me, like 3 generation of graphic card jump. And sweet baby Jesus... be able to use unreal editor without a colossal amount of…
I have big problem with cartoon style textures like World of Warcraft. I very like that style, but don't have any idea how this is painting. I'm new in 3d modeling/texturing and maybe this is stupid problem, but maybe anyone have information or idea how create textures in that style? Today i spend 4-5h for creating wood…
hey guys I need your help, my likeness skills are not as well tuned as Id like them to be. so any help you can offer would be great. since its for print im going for bigger forms and not as minuet detail. I want to emphasize/caricature-ize his likeness a bit so that it will be obviously him even if its a 6in tall sculpture.
Hi, I was wondering how they do the crease movement on games like Fifa when a player is moving? It looks like the normal map, is code switching between 2 different nor maps to create this effect? I only tend to see it on the back area of the shirt.Games like Max Payne 3 do this too. Any info would be great,thanks.