Our game development team is currently working on an aquarium game for mobile platforms. We require 33 x models "super low poly" + basic rig and 132 x textures "hand painted". All assets must be AAA Quality. We might split the workload up between two artists. One to handle the 3D models and basic rigging and the other to…
I've been trying to solve something for about 3 days now and I have absolutely no idea what to do at this point. I'm basically stuck until I can get past this part. I have a problem with a bipidal rig where weird stuff happens if I try to mirror joints from one side to the other. I'm happy with the weights and the joints…
Hello all, I'm just looking for someone asap to help fix a rig for some animations. I'm getting weird deformation in the hands and an odd pose. I know it's an easy fix but I don't have time to deal right now. If anyone wants to make a quick few bucks tonight I can send the mesh and an animation example so you can tweak it…
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…
We need to get our characters into the engine, but we have never used Max for rigging before so we're kinda flying blind. It seems from my research that we need to use the Skin modifier and edit the envelopes. Again, don't really know how to go about doing that. I've seen Poop's tutorial a while back, I'll have to take a…
Hey Guys, Just a quick Q really, I'm about to go to bed and I thought Id quickly google feathered arms and found nothing... There was a little more content with wings but by then I figured I'd just ask the pros. The arms are to be rigged, the fingers are not a necessity but I'm thinking it would be a nice touch... Anyway…
Hi i am rigging a character for ue4 in maya using a.r.t.I wanted to add some custom eye controls to my rig.The question is i want to add a attribute to make eyes follow head or not.I don't know how to do it. If you have a tutorial or even a keyword for me to search i will be appreciated.
Polygon Puppet provides high/low poly modeling, rigging, animation, outsourcing services at very low costs. Give me your specs and i'll send you back the price/estimate. www.polygonpuppet.com info@polygonpuppet.com
Hello! I'm Tony, I'm a 3D Character Artist with 10 years of experience. We can negotiate pricing depending on the length and kind of work you'd like done. I have a broad scope of experience because of my work background. I have experience creating collectibles for print, real-time characters/creatures, real-time hard…