Hey Guys I did a tutorial on the same topic.how to model chain link fence in 3ds max. It's in 3ds max but you can follow the same procedure for other softwares. Here is the link: http://makeitcg.com/model-chain-link-fence-in-3ds-max/287/ Thanks
To be honest i think the majority of our argument comes from the inherit differences between 2d and 3d. 2d is a much more marketable prospect without the support of animation or a game than 3d can be unless you are pascal Blanche who uses 3d to make illustrations.
Er, for 3d meshes, you have to save the tool as a .ZTL file. It doesn't save the 3d mesh if you just save the document - you have to save the 3d model from the Tool palette (the Save Tool As button, should be just above the Export/Import buttons).
I dotn see why age should be a factor at art. I've been doing 3d art since I was 11, I'm 14 now. I've been using 3ds max from the start and I have seen 3ds max be used more in the industry then maya. When I went to LA film school they had personal contracts with autodesk and chose to order copies of 3ds max as there first…
Is it a good idea to learn how to use more expensive software in order reduce competition from other countries? The thinking is people in places like Russia, India, etc, will have a much harder time affording these expensive products, thus cutting them out of the competition. Some freelance jobs specifically list software…
https://ca.indeed.com/3d-Modeling-jobs?vjk=dafb0e69cdbb567c Gaggle Studios is hiring two 3D artists to join our team. We are looking for artists with experience in Blender. All are welcome to apply, you can find the full posting through the link provided. You can either apply through indeed or message me your resume +…
___ This is my grooming work for DreamWall animation studio. As a 3D grooming specialist, my role was to create and fine-tune visually realistic hair on 3D character model. For this project, I used Ornatrix in Maya to create hair for the Victor Hugo character. I also exported my work to Unreal Engine 5, using the Groom…