Well, i am pretty much done with the characters and anatomy, i can't learn anatomy and i am so bad in drawing human form. Since i am more interest in environment, nature, world. I want to focus 100% in this area. So how environment modelers are doing in this area? Is there more jobs for it? I know games are 100% created…
Been working on this for the past month. I'm almost done uv mapping. Ill be posting more soon. Comments and critiques are more than welcome. * McMillan G30/GA Precision Templar Short Action * McMillan A3-5 Adjustable * US Opitcs ER-25 Scope T-PAL w/ Sunshade * Larue OBR QD Scope Mount * Bottom Metal: Stiller DBM/ Badger…
Started a new university project in which I have to model a Rally car.. Been modelling the wheels for a little while now and was wondering if anyone had any advice on how to model the alloy of the peugeot 208 Rally Car? This is what I have so far.. I was planning on modelling that section of the wheel, then using the array…
We're looking for a veteran dev person/team to join us, in creating an indie game. You will have total creative freedom* over the game’s genre, subject matter and gameplay! And are free to display the work you created for this game in your portfolio* (no NDA required*) And we'll provide support where you need!…
Hi guys / girls, So it has been a long time since I have been able to find the time to work on personnal stuff and not work related 3D so here goes nothing : I am starting the journey to achieve the very best Luger P08 that I can or at least try very hard to ;) First step since this is an existing gun, I looked at a lot of…
Indigo, the character to represent my Game Engine The Push To Build "Indigo" Engine. A creature I am calling an Identity, Identities will be an extending feature to the engine for peoples Gamer Profiles. Similar to an avatar from XBL. I know its nothing amazing and the texture is fairly basic, but I'm rather happy with it.…
I was inspired by a fellow artist into doing a 128 poly prop per day and here is first 3 days of this commitment. Its totally fun you guys should try it! Day 1: Day 2: Day 3: Please crit!
Please enlighten or correct me as to where I'm wrong thinking on this notion ...or I may just be tilting at windmills... I understand that when you take a number, say like, 255 [(a hole number integer) out of context] and divide it by 2 you get 127.5 and thus, through comprehensible rounding, bring it to 128 and provide…
Even a mathematically perfect packing is not possible for more than the most basic and trivial problem, if you don't like to wait for several 100 years on the processing ! From a technically point of view automatic UV packing is a very hard problem (NP-hard, very similar to bin packing), where no algorithm exists, which…