I was inspired by a fellow artist into doing a 128 poly prop per day and here is first 3 days of this commitment. Its totally fun you guys should try it!
Some nice work but I'd have my doubts that you'd ever get that kind of texture resolution to work with if you're limited to 128 tries. Try cutting it down to 64*64 for the full hand-held treatment.
Doing small models like this is loads of fun , yours are pretty good, but you could really get more detail in those textures.
Here are some i did a few weeks ago for a contest on another forum:
submarine, 128 polies, 128*128 skin with alpha:
the foam around the boat is also incorporated in the skin but part of the alphamap
Replies
Here are some i did a few weeks ago for a contest on another forum:
submarine, 128 polies, 128*128 skin with alpha:
the foam around the boat is also incorporated in the skin but part of the alphamap
the red baron, this one is 249 polies though: