Here is a new video tutorial on using the same procedural 3D texture in a Displace Modifier and still being able to use it in your material for rendering. This technique gets around problems with using the default Object XYZ of 3D procedural textures where the pre-displaced UV coordinates in object space don't match the…
Hi guys, I'm quite fluent with both 3ds Max and Maya. I can animate stuff around a timeline; it's easy enough to set key frames. However, one thing I cannot figure out or find any kind of documentation on whatsoever is how someone can skin/rig/animate a character for use in a game. This is very annoying for me, because…
I made some very short video tutorials covering some UDK Tips & Tricks for workflow improvements and I was wondering what you guys thought about them. So far I have made and uploaded three of them and will add some more in the coming days. https://www.youtube.com/watch?v=_i-d5OZmhWI…
First I want to give a huge thank you to the folks that suggested that I use the Skin Modifier. It was a life saver on this project. so far superior than Physique and a lot easier once one gets the basic work flow down. Marvellous tool. Now with this project drawing to a close, the next project may allow us to use custom…
Hey everyone, I could use some tips and tricks on lighting, fog and shadows. I started this yesterday. Followed a tutorial by Quixel using materials and textures from the Quixel Bridge and used Speedtree to make the tree's. I also used some animated and non-animated Deer (Stag and doe) from the UE4 market place. (They are…
I have a very specific effect I need to create in Houdini, but I don't have the time to scour tutorials and videos to create said effect. Please email me at bit.slade@yahoo.com if you are experienced with Houdini and are confident that we can create this effect in a quick manner.
https://www.youtube.com/watch?v=yMTq4xPvxfk Hey guys! Last week I was super inspired by the new release of UE5 early access and had to dive into the lighting tools, ever since I saw lumen when it was first announced I couldn't wait to get my hands on it. the promise of realtime GI looked so amazing. In this tutorial I show…
Hi All (Hope this is the correct forum for this) Just a quick head up for painter fans. Some free Painter IX video tutorials made by Swoop have become freely available. They have audio and currently there are 4 available: (1) Introduction to some of Swoops favourite Painter IX brushes (cusom palette included in download)…
Hey guys. I'm familiar with setting up landscapes in UDK with landscapes, and I realize the process isn't much different in UE4, but do any of you know of any tutorials specifically for UE4? I swear, with an engine they rebuilt from the ground up, you'd think they would've readdressed this by now. The easiest way to paint…
https://youtu.be/2nFzlEA4LEA This tutorial focuses on taking a dirty mesh from Blender into Zbrush and Keyshot. I created this mesh with a lot of boolean operations via a script by MasterXeon1001 called Hardops. This script is very useful in quickly chopping up your mesh. The problem is the geo can be really dirty and…