I've previously worked at Remedy Entertainment on Crossfire 2's story mode in 2016 and briefly on Quantum Break. I'm looking for character artist or game artist positions. Here's a link to my ArtStation: https://www.artstation.com/artwork/qKXaD Link to my LinkedIn: linkedin.com/in/akoivisto
Well, the reason that my albedo has shades of colors and metal have gray tones, is because I was looking for an unrealistic style, but a stylized point. Now as you say in the pbr it would not be entirely valid, but I understand that it is a trick that I know for some artists.
I used to post on this forum a few years back as Revilo, back when I was a bit younger and incredibly impatient. After suffering from an extreme World of Warcraft addiction I'm back and trying my hand at modeling again. I'm a big fan of platform games so my characters tend to have that feel. I'm pretty pleased with the way…
Latest Update: ____________________________________ Hey everyone, started a new personal project, most of it is still dynamesh so trying some things still. Mainly working from this concept by I think Sia Kim (?) and some general references from the actual WoW gear. Let me know what you think!
With the announcement of D3 I was inspired and took a little time messing around in max, its more like Diablo 2.5 since its somewhere in between the style of the previous games and the 3rd installment. Anyhow, crits welcome, and yes I know the gold needs fixing and there are some unfinished assets.
im still new to making textures but i really hope this shows the effort i put into making it. here is just the texture in 512x512 here is it tiled a few times i hope i didn't try and cram too much into the 520 was trying to avoid it looking tiled but there is that 1 larger stone that gives it away. ug after starting to…
Hello guys! This is my summer project for skills up. I sculpt a little more than a year and the main task was to learn new techniques and to create a more detailed character, regarding my previous works. And also the main task was to have a similarity with the concept art since it's importent for a 3d artist, I think. At…
Tried to wrap up the vase. Looks a bit rough in some places but generally felt like a perfect prop for learning more about stylized because the concept is so clean and has very pure gesture in the ornaments. Retopo took me full two days. Just going with a midpoly from the start to derive the lowpoly later might have been…
Hello everyone, i am trying my best to become a environment artist. Just finished modular environment in unreal engine. I would like to share result and some progress with you. That was my first attempt to make a modular environment. I screw up many times but still managed to finish it. Reference gathering: I used both…
Hey guys! I did a little 3D Scene this weekend out of an illustration by Simon Stålenhag I hope that you will like it ! https://www.youtube.com/watch?v=hW-focBptH8