im with you on the weapons i think EricElwell the rest of the wepons are real soft looking because i never finished them partly because i wasnt really happy with the way they were going and just kept pushing out ideas sticking with the shell theme kinda. im going with a more opaque painting style next to save time and get…
Hi everyone, I’m a 3D Character Artist with 6+ years of experience in game development. I worked on AAA and high-quality projects, including New World and Escape from Tarkov. I work through the full character pipeline: – High-poly sculpting (ZBrush) – Modeling for games (Maya / Blender) – Clean topology for good…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…
unfortunatily all of the images but the last one are down right now so I can't add my feedback on the model. However Kitteh whatever the hell you do..DO NOT!..I repeat DO NOT....ignore these guys....or for that matter argue with them.Especially about soemthing as trvial as polycounts. Also a more detailed model doesn't…
OPTIMUS PRIME, special weapon. I knew I wanted Prime to have his classic axe weapon, but I also wanted to call back to it being a 'laser' axe, which led to some experimenting with the visuals. Probably works like a lightsaber blade.
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
I've been in charge of reviewing portfolios. The quality isn't an issue, it's the fact that there are only three pieces. This might mean that those pieces took a long time to make, or that you have only been able to produce good assets for a short while. In either case the solution would be to get more experience. Another…