This scene is a semi old one that I decided to dig up to better hone my scene development skills. Blue/white brick texture was made by PhilE from interlopers.net , and roof ac unit was made by bitmap , all other custom models / textures were made by me. This is still wip and will hopefully be finished soon! I will be…
I think in the near term the biggest problem with quality 3D ai generated models is the crazy data requirement. It's one thing to correctly predict 1 pixel rgb color at a time for a 2 demensional color output. A 2d pixel output is 1 rgb color. To correctly predict a pixel of a 3D model you'll need to predict the depth,…
it's the microplastics reducing our attention span and sperm count. Our pituary glands are being calcified due to fluorite in our tap water, obscuring our inner eye, ocean acidification and asphalt water runoff is giving us man boobs and fat rolls - that or we are slowly aging and dying, losing our hair and minds, soon to…
I've been practicing my Sub-D skills on modeling the MP7 from Heckler & Koch: ( Fun fact: It's pronounced "Coke." Get your mind out of the gutter! ) Here is the Sub-D'ed model on Sketchfab: (Fullscreen Link HERE) [SKETCHFAB]pWybN7x94CHY9vscaa9Qve9kmDu[/SKETCHFAB] ...No, the LED in the flashlight is a square, that's not…
Hello there polycount fellas ! I'm kinda new around here, have been registered since dota2 contest but have only lurked since then. After seeing so much good work being done around here I eventually decided to step up and start sharing my own stuff. Or more like sharing what I will do from now on :) I did a presentation…
Been a long time since I've made a post on polycount, but I'm back! This began as a small project over 2 years ago, when I made a short prototype game that included a few unfinished environment assets. Using the mouse, players would pivot the camera around a fixed point in the scene, searching the environment for items to…
We've been hard at work finalising and wrapping up what we could for our final submission today - I'm happy to share the trailer we've produced for it :) https://www.youtube.com/watch?v=c4vdyauwXpQ Although we ended up cutting a few corners on gameplay development to focus on refining the visuals for our cinematics and…
IF I plug a camera vector into the emissive and mask out the R and G, I get an expected result. The opposite of a fresnel basically. No matter how I orbit around the preview sphere. But... When I mask out G and B, I only get the expected result if I am orbiting the camera around the object horizontally, that is, if the…
Hey guys! So, I've been trying to solve this problem for a couple of hours now without any success. I would really appreciate some help. So here is a short rundown: I can export FBX files from the menu, but as soon as I try to do it with MEL-script I get this error message in the FBX log file: [ERROR ] File Input/Output…
Recently i started a mod for Crytek's Crysis called "Modern Infantry Combat" (working title) Although currently not much information has been revealed to the crysis forum site www.Crymod.com,i will soon and only a very basic plot has been developed as i dont want to start up and make a plot that someone may not like,i…