Hi there! I've never made a blog post before.. but I wanted to keep going on this project and be consistent with it. I'm posting this here for my own sake but also a way to be more involved in our industry community, learn new techniques, and hear other artists' perspective or advice, if you're so inclined to give it 😁 I…
Hi there, this is how usually my command panel and rollups look: Is there any way to force Max to always open the rollups on the second column and leave the first for the modifier sets + stack, like this? Thanks!
Iv been following along with a tutorial on zbrush and the guy hid certain sub-tools and left some visible. He then used the ones that were visible and did a 'merge visible' operation. he then appended the merged object back into the tool he was working on and used the rotate tool to rotate the merged object. When he did it…
Why would you think that someone has documented the making of the people mover at Disneyland? That's not how it works, learn the basics of modeling and then move on to subdivision modeling. I can't believe I'm replying to this, it doesn't even have to do with game art...
So I have a character entirely built out, rig and all. I need to do multiple animation clips, but I keyed my entire animation before creating a character set. I DID get two animations into the trax editor under a single character set, but when I go back to edit one of the animations, I have to use timeline under [No…
I think the biggest thing is the direction of the sun. On the reference it's coming from the left of the image plane and shining through through the foliage. That's what creates those nice rays and shadows across the mid and foreground. In your image, the sun is coming from the right and more shining on the foliage than…
The Onion AV Club is having its second annual Film Poll, where you rate your top 5 films and just generally give your opinions about the films of the past year. Since I not only love movies, but am also a snob and a jerk, here is my response to that poll. The deadline for the film poll is February 2nd, so be sure to mail…
yeaaah... so instead of being asleep right now like i should have, i started sketching a civil protection officer. actually it was meant to be a new design based on the CP uniform but i just ended up sketching one from straight off from the game... i'd like to come back to this to tighten it up, but it's kinda fun as is…
It doesn't sound like a task an artist would be responsible for, but our in house developer working with me has asked me to research a way to get a rigged mesh with biped into directx format, and figure out how animations are stored for use in the game engine. I have no idea how to do this. I don't even know what I'm…
whoa this has been a while, sry you ran into this but ROLLING BACK drivers for a lot of people seem to have helped recently. its all over the tech videos that a lot are running into issues and leaving the raw driver upon installing for the first time no updates to driver also seems to work. People said going back 1-3 years…