99 cent/$1 stores are great for household miscellany (sponges, kitchen utencils, etc). Goodwill was a great place to get some dirt cheap fluorescent lamps (so easy on the eyes). I also snagged a drawing table for $7. Here in AZ every other Saturday at Goodwill is 50% off day, so it was a great find to get some cheap tables…
Well, i'm not exactly sure what you're saying here. Are you talking heavily photosourced games like max payne? Because photosourcing has been, and always will be a very common practice in asset development. You can be damn sure the artists on brink hit up cgtextures.com more than a few times during development. There isnt…
Game is amazing, I don't really understand any of the complaints. I guess you guys just aren't fans of the series? You know, of course, that nero can charge EX with a single well timed press of the button as one of his normal attacks hits, righht? As long as you can do that he can break just about any enemy's block every…
Hey guys, I just wanted to post this here in case any of you don't frequent the other sections of polycount. Polycount has partnered with Reallusion for our very first Animation exclusive contest. It's well on it's way right now, but the deadline was just pushed back by a full 4 weeks, which means if haven't started, you…
Anyone know of a free or in expensive mailing list solution that has a built in SMTP server? I want add free support, no text footer, just the text I put into the email. It should create it's own SMTP server, as I'm on a shared host, and using more than five minutes of CPU time for email sending is not allowed. (that makes…
I cant give much information. -PC title -It was around 99 to at the most early 2001. -It was done by a eastern european (maybe west, but it wasn't a UK nor French one) developer (not croatia). -It had supposedly an "epic" large world. -Something about how you interacted with different tribes or groups would effect how they…
In response to the original question: Designer has been at the core of material pipelines I've built for almost a decade now and I haven't seen any alternative options popping up. If you view it simply as a texture authoring tool then its always been pretty redundant - 99% of people will get better results in photoshop and…
Ok, 29th times the charm? not really. specular indirect is a tiny bit better, but i think im going to need to crank up the samples even more For this one i dropped the diffuse a little bit and raised the specular samples and the ray depth, I also upped the low light threshold by 5 times the diffuse looks ok despite…
there's perception neuron, the software tracks small marker pucks that can be placed anywhere on the body. $99 package comes with 6 marker pucks and rig for single arm capture. the main selling point is mobility (no capture stage) and scalability. also SDK for various development needs there's also Brekel capture, split…
retopo is a pain. I don't really do any games work now, but in vfx/advertising or whatver you want to call it , they generally want a 'traditional' mesh with lots of horizontals and verticals.( much like a quad based base mesh that you would sculpt on) I am not often asked to do any retopo, so it's a case of matching the…