So I'm in level design in school this semester and of course the level editor of choice is UDK. This is my first WIP post so be patient and not too harsh; harsh enough though :) . So the project is supposed to be a alleyway-esque type of a setting that is blocked at both ends. I chose to do an environment themed around an…
I've been lurking on this site for a bit while I've been going through school, but now i could really use some help and I guess now is the best time to finally start contributing. Time for some quick backstory. I'm striving to be a character artist and am currently a Junior going through an art school for computer…
We are looking for someone that can sculpt really good clothing (correct folds, cloth), gear, accessories as well as having a good understanding of posing the human anatomy and facial expressions. This will be close to full-time work, so please ONLY apply if you have that availability. Artists must have these skills:*…
Unreal Blueprint Programmer This is for Victoria, Australia residents only. We're looking for a game programmer interested in VR with experience in Unreal Blueprints. Not an immediate start, but an important position, so get in touch if you'd like to know more. Learn about us here: http://heromation.com/ Apply here:…
since i decided to do a full body anyway, i did some work on the shoes today. i looked up some victorian era shoes and pasted them in my reference board. i don't want to overcomplicate the design so i'm pretty happy with the result! last things to sculpt for the lady is her hair strands and some final refinements. then…
Hi guys, as the thread title should suggest here is a large (but not comprehensive) reference pack for Edinburgh. It's the first of at least 2 packs, and this present first part contains over 1400 images and is around 10gb big. Most (if not all) of the images are in 4K and cover as many angles as possible of certain…
Hi! I finally finished my Crown Victoria LTD vehicle. I decided to use Blender 2.8 EEVEE for rendering and I must say that it's really awesome render engine - I need to test it more in future, there is still a lot of to discover and a lot of hours to practice. I also made video :)…
Hey all! It's been a hot second since I've posted recently, as I've been busy with some freelance work. After receiving some great advice from some really great artists, I decided to revisit one of my old environments and update it with all the knowledge I've gathered and techniques I learned since 2016. I usually worry…
Hi guys, I have started an environment to improve myself in texturing and lighting in ue4. If I am okay enough with the quality I hope it will become a portfolio piece. I started with a reference and I gathered some documentations. I wanted to work with modular assets but it wasn't the main goal of the project. Here is the…